Removes any status effects and prevents them for a period of time.īoosts your goal scoring speed by 2 for a short period of time. Prevents wild Pokemon from acting and increases their damage taken by 1.5 times. Makes your Pokemon move quickly in the specified direction. List of Held Items List of Battle Items Item This increase grows larger the more times damage is received Increases the Pokemon's Attack for a short time by a minimum of (2/2.5/3)% when the Pokemon receives damage. You will recover more HP if your Sp Attack stat is higher. Recovers a minimum of (45/60/75) HP when a move hits an enemy. While the Pokemon is attempting to score a goal, it is granted a shield equal to (5/7.5/10)% of its max HP and its goals cannot be interrupted while it is shielded. The higher the Pokemon's Attack, the more the damage increases. Increases damage dealt by basic attack critical hits. When the Pokemon receives a certain amount of damage, damage is dealt to nearby opposing Pokemon equal to (3/4/5)% of those Pokemon's max HP. When this item is held by a melee Pokemon, this basic attack also decreases the movement speed of opposing Pokemon for a short time. The higher the Pokemon's Attack, the more this damage increases. Increases your Pokemon's basic attack speed by (15%/22.5%/30%) for a short time after three basic attacks.Īfter the Pokemon uses a move, its next basic attack deals a minimum of (10/15/20) damage. When basic attacks hit, the damage is increased by 1%/2%/3% of the opposing Pokemon's remaining HP. When the Pokemon is not in combat, it recovers (1/1.5/2)% of its max HP every second. When the Pokemon drops to low HP, then each second for three seconds, it recovers (8/11/14)% of the HP it has lost. Increases movement speed by (10/15/20)% when the Pokemon is not in combat. In addition, when a nearby teammate defeats a wild Pokemon, that teammate gains slightly more Exp. Points on the team, it gains (3/4/5) Exp. Restores HP equal to (6%/8%/10%) of damage dealt with Attack-based basic attack.Īfter the Pokemon uses its Unite Move, the damage the Pokemon deals is increased by (7/14/21)% for a short time. Increases the damage of moves by a minimum of (40/50/60) when they hit. When the Pokemon uses its Unite Move, that Pokemon and the nearby ally Pokemon with the lowest HP are each granted a shield equal to (15/20/25)% of their max HP. When the Pokemon scores a goal, its Attack increases by (6/9/12). ![]() Atk damage equal to (9/12/15)% of its max HP. ![]() When the Pokemon is not in combat, it is granted a shield that nullifies Sp. When the Pokemon scores a goal, its max HP increases by (100/150/200).
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